top of page

Hasbro

As a senior model maker at the biggest toy company in the world, the work never gets dull. From product sketching at the baseline point of a project, to high resolution final models to be displayed and interacted with by investors, model makers have to be able to do it all. Here is a collection of the few assignments that are public and shareable. Believe me, this is just the tip of the iceberg...

Mint Choco Freezie

Created and conceptualized product renders and sketches from a loose concept. I created these orthographic views in Photoshop using a Wacom.

The product launched several months later.  

Screenshot 2022-10-12 152523.png

Spiderman MicroShot

Created and conceptualized product renders and sketches from a loose concept. I created these orthographic views in Photoshop using a Wacom.

The product launched several months later.  

Screenshot 2022-10-18 133916.png

Snow Golem MicroShot

Created and conceptualized product renders and sketches from a loose concept. I created these orthographic views in Photoshop using a Wacom.

The product launched several months later.  

Screenshot 2022-10-18 133501.png
IMG-0007 (1).jpg
IMG-0086 (1).jpg

Amelia Lightsaber

Created raw CAD model and generated prints. After printing in SLA, I hand painted and assembled this high resolution, functional prototype for ComicCon.

IMG-0267.jpg
IMG-7948.jpg
IMG-7887.jpg
IMG-7911.jpg
IMG-8063.jpg
IMG-7909.jpg

Starwars Ghost Ship

In the span of 2 months, created custom colors to hand paint and deco this massive HasLab for Lucasfilm. All colors hand-mixed and applied by myself and two other Model Artists. 

Screenshot 2022-10-12 152057.png
Screenshot 2022-10-12 152057.png

Startrek Blasters

Using Keyshot, I created CAD Renders and animations of each blaster.

All materials, labels, and graphics were created and applied by me.

Blender Exploration - Transformers

© 2021 by Hope Johnson.

  • Instagram Social Icon
  • LinkedIn Social Icon
bottom of page